In August of 2024, I started at Noodle Cat Games on Cloudheim.
Cloudheim is a multiplayer action adventure game, with crafting, base building, and exploration goals.
While I did Level Design, including building tile based dungeons and open world levels, I predominantly spent my time working in Blueprints working on game mechanics, crafting, and the HUB island, Odin Shell, including the onboarding quest flow for the Open Beta. I also assisted with Narrative and Writing, as well as VO, prelaunch Trailers, and Quests.


Cloudheim launched into Early Access on December 4th, 2025. Two weeks later, we released a Holiday Update, Frostfall.