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All work copyright © 2006 Kim Acuff Pittman
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The writing process follows many of the same steps as designing a level. This map served both for the layout of the city
and to clarify the written description for the short story part of my Thesis.
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| Writing Samples |
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As a level designer I create the worlds that players live in, but my true passion is adding to this world through characters and story.
I began playing D&D before I understood what THAC0 even meant and I loved the depth of the world that came out of the adventures. In college I began
running a game myself, creating the world and characters from scratch. I would also write out short stories of either the games themselves or off some tangent
I thought of while playing. At the Guildhall I
realized that the Industry has a very real need for writers who are trained
in formal writing as well as interactive technology.
I have also chosen a few samples that stem from a game of Vampire the Masquerade played with other Guildhall students. The first is a training adventure write-up
of the events that occurred. The second is a profile "screenshot" written to show the type of character I wished to create. The third is our first and (unfortunately) our
last adventure, the game ended due to the time constraints of Guildhall school work.
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| Training Adventure: Download |
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| Character Screenshot: Download |
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| Adventure 1: Download |
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I wrote both of these
samples for my Creative Writing class, several years ago. Please check my
Thesis page for more recent samples and dialogue samples.
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| The Ranger: Download |
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| Doom: Download |
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