Tag Archives: Parenting

Screen Time

“So Joyia, how are you planning on limiting your kid’s video game time? How are you going to keep him from playing your M rated games?”

This was a question asked of me by a World of Warcraft guild mate.

He didn’t like my answer – “I’m not.”

When I was a kid, my mom never limited my game time. We had a computer and an NES. Both were in the living room. Game time was limited only by one factor – is someone else using it already. Actually no, two factors, that one, and “Is your homework done?” My mother took a firm stance on kids should be allowed to spend their time how they want to. She had her own hobbies (including playing games). She didn’t have time to police ours and see if they were “worthwhile”. Once I had finished my chores (which were criminally few now that I think about it) and homework, I could do whatever I wanted. Sometimes that was games. But just as often it was reading, or writing, or talking to friends on the phone.

At the very least, at least she always knew where we were right?

Yes, people can get really sucked into video games, but they can also be just as obsessed over many other things. I read dozens of books every year. I spent at least a 1/4th of my childhood with a nose in a book. I was the only kid in my class in elementary school who wasn’t allowed to have books at her desk. Not even text books. I would read them instead of listen. (Though, really, wasn’t that the POINT?)

Further, I remember a girl in my elementary school who took a flute out to recess every day. The teachers tried and tried to get her into playing with the other kids, and she refused. All she wanted to do was play the flute. They let her because she said she wanted to be a flutist one day. They wouldn’t let me read, which was exceptionally annoying, despite the fact I said I wanted to be a writer. Fifth grade and we were already being judged by our activities. Here’s the thing though. That girl? Full ride to college on a band scholarship. Later she ended up joining some ridiculously hard to get into symphony in New York. At 11, she knew what she wanted to do and she didn’t let anything get in her way, not even well meaning teachers or parents.

I didn’t want to be a game designer when I was 11. I knew I liked games. I knew I liked books. I knew I liked making up stories with my friends. I knew I liked making up games to play with my friends. I wanted to make Calvinball. But no one, in all those years, ever told me making games for a living was a thing I could do. So yeah, at the time the hours and hours I sunk into playing video games was a “waste”.

What about now?

So we’re working on SSA, and we’re discussing what happens when one player does something like steal all the treasure in an area. They start discussing various solutions we could do as designers to fix this. I immediately piped up with “But we shouldn’t. That’s a real life problem to solve.” A few blank looks and I clarified – “If your brother steals all the loot, you punch him. That’s the POINT of playing games in local multiplayer. But more, we shouldn’t change it because it allows the players to game the system. You can power level characters if one can collect all the loot and exp. It also makes the game more of a mad dash.”

In the end, we sat down and played the game, local multiplayer, just like kids would. It was less than 3 minutes to the first “Hey! THAT WAS MINE!” and about 5 minutes to one player letting the other one die to get loot. Within 15 minutes, a huge crowd had gathered around the two players with much good natured jokes and laughter. We didn’t change the system. Let them fight over loot.

I am not sure I would have thought this way, if not for the experiences of playing all those games with my brother. All those local multiplayer games with my friends. I was also the kind of kid who would hook up two controllers to cheese the system and give myself help. I have two WoW accounts NOW just for that purpose. I always buy both versions of each Pokemon game, so I can trade between them.

Well, that explains the time limits… as long as homework is done, I don’t care. Maybe it will be his passion. Maybe it won’t. But there is no reason to enforce my hobbies and desires on him. He’s his own person, let him spend his time how he wants.

But what about M rated games?

Again, my mother never limited the books I could read. If we had it in the house, I could read it. I remember picking up a Stephen King book at 12. I tried to read it. Oh man was it DULL. I also remember watching R rated movies. In the living room. That was the thing about having the tv/console/computer in the living room. You couldn’t do anything without everyone seeing. It was amazingly good at limiting what I would try to watch or play. My mom would come in and say something like “Oh that’s gross, I don’t want to see that.” And switch it to something else. There was never a “You can’t play that.” It was always, “This isn’t appropriate for the family room.” Then a few times we had candid discussions about sex, drugs, and such, so that she knew I knew what was safe, what wasn’t, and how to deal with those situations. At no point was the line between reality and media blurred.

Talking to a kid and interacting with them on a constant basis really helps. So I hope when my kid gets old enough to play games, he plays them with me. Skylanders is a great family game. So is Minecraft. (As an aside, I do not look forward to telling him that Creepers – aka Booms – are not fluffy little friends like he thinks right now.) If he wants to play a game like Skyrim, I will let him, where I can see, in the living room. There will likely be discussions and conversations about the difference between reality and fantasy, but I have faith in his ability to learn. Also kids tend to be very self limiting on “adult” things.

In the end, I think my biggest issue with saying “I will limit your access and time to games.” is that not only was mine not limited as a kid, but how hypocritical would it be for me to say, “Sorry you can only play for an hour each day,” when I will be playing for at least 2-3? Yes, I will probably do the same thing as my mom and say, “I don’t want to see that on the living room tv, so different game.” but otherwise, I don’t really think I have a leg to stand on about playing too many games. Do what you want, as long as you are responsible and take care of your chores/work, then your free time is your own.

Understanding the Other Self

I remember the first time I showed my dad WoW. He didn’t really get it. I explained that the green named people were other players. I explained that the game couldn’t be paused. I explained how we moved through the world and did quests, killing monsters. He never seemed to quite understand. He kept asking me, but what was my character’s name? Was I saving the princess? His understanding of games was narrow, and I didn’t know the correct words at the time to explain the difference.

My son, by virtue of being a game developer’s kid, has been exposed to games from the very beginning. Before he was even a year old, he watched me play things like Skylanders on our living room TV. At around 11 months, he realized for the first time that putting something on the portal of power caused the TV to change. He did this for hours. Skylanders on and off, looking up at the TV to watch the change.

The next, the real magic happened. Tiny Pittman took the portal off the coffee table, set it on the floor, then carefully stepped up on it. He looked at the TV. Of course, nothing happened. Despite the fact that I call him a Skylander, he isn’t actually. He tried a few more times, even testing the portal with Skylanders, but he couldn’t get the TV to change when he stepped on the portal. He seemed disappointed. His understanding was that anything placed on the portal appeared on the screen. Our magic for Skylanders is limited, but it wasn’t in his head.

The next time he really began to interact with games was several months later, while he sat on my lap while I played WoW. I mounted up on a flying dragon and Tiny pointed at it, then loudly exclaimed “Birdy!” I laughed and replied, yes, that was Mommy’s birdy. I kept playing, and he reached out and pressed the space bar. My character reacted by jumping in the air. His response: “WHOA!” He began pressing the space bar repeatedly. Watching intently as my character jumped around Azeroth. Finally, I zoomed in on my character, and he said “Mommy!” Yes, my character is a red headed human, so it makes sense he would recognize her as me. I nodded, and agreed. Yes, that was Mommy.

What really got me was watching him completely understand and accept, not only that my online avatar was me, but that I was also in control of her. At 1 year, and 8 months, Tiny understood that the characters on the screen were merely extensions of the people behind the keyboard.

I look forward to seeing him grow and discover virtual worlds. I also wonder what kind of expectations this will create in him. What things will he understand that will be outside of my grasp? What will those virtual worlds look like when he gets there?