Tag Archives: Loremaster

A Questing We Will Go!

Azeroth is Shattered. (For those of you who don’t play WoW, this means that the patch applying the expansion hit, despite the fact that the expansion doesn’t come out until the 7th.)

Rather than having an entirely phased world, Blizzard decided it would be better to “force” the changes on everyone. Especially since this is essentially an upgraded version of the Original WoW. WoW 2.0 if you wish. So all the changes were pushed to all the players. And man, were there a metric ton of changes. As a long time player, and a fan of clearly undervalued achievements, I had already completed Loremaster on my main, Joyia. I was excited to see in the flood of new achievements, zone specific achievements for the Original WoW quests. (Previously all of the Original WoW quests were merely lumped together into Kalimdor and Eastern Kingdoms, now they are broken down by zone, with the Kali and EK achievements being metas requiring all the specific zones.) I couldn’t wait to watch all the dings from them when I logged in.

However, when I logged in, I didn’t receive a flood of achievements. Oh one or two, but not the 40 or so I should have gotten from all the quests I had completed. As it turns out, Blizzard made *far* more extensive changes than most players originally assumed. Instead of updating a small number of quests and adding new ones, they updated about 95% of all the quests in the game. In addition to adding new ones. This means that a majority of the quests were re-numbered in the system. So while my “quest total” lists at over 2000 quests completed, I have barely 50 total listed under the various zones.

I grumbled a great deal about this change. But, I looked on the bright side, at least now I had a good reason to go back and see all the changes. So I went to go see Duskwood, my favorite zone, and started to re-run all those quests.

To say I was impressed would be an understatement. Not only did they adjust the flow of quests to be better for the player (gather several quests, make a lap of the zone, return to turn in quests, repeat) but they also updated the quests to take into account things the player did in the previous incarnation of the zone. If you were a fan of the zone before, now it is better.

(Spoilers!!!! – Can you even believe what happened to Sven?! That was AWESOME! –Spoilers DONE)

I might have complained about the quest re-numbering and wipe originally, but now I am thrilled. I will be sure to re-visit each zone, read all the new quests, and experience all the new shiny the game has to offer. Also it makes it a great deal easier to get my Seeker title. Bravo Blizzard, for not taking the easy way out when updating the old world. For taking the time to revisit each quest and make it fit within the new design ideals solidified in Wrath and Burning Crusade.

Loremaster Joyia

Loremaster

In simpler terms, completing the Loremaster achievement means that a player has completed 90%+ of ALL the quests in World of Warcraft. It is 90+ because Loremaster doesn’t count repeatable quests, dungeon quests, or sometimes just a random quest.

Not a big deal you might say. You do alot of quests when leveling you might say. I decided to do Loremaster on Joyia, my main Warlock. I had leveled her through all the major Horde areas doing quests. I like to quest. I like the quest text and I don’t mind “killing x of y” and “gathering a of b”. It might have something to do with watching TV while I play WoW, but repetitive just doesn’t bother me most of the time. So of course, I chose Joyia because she was the one who was most likely to have done a large number of quests. When I started she was over 600 quests away from *just* the Old World quests!

(For those who don’t play WoW: Old World is Eastern Kingdoms and Kalimdor, the two continents that were the original game. Outland is the Burning Crusade area, added with the first expansion. Northrend is the Wrath of the Lich King area, added with the second expansion.)

Needless to say, I had quite the uphill climb ahead of me. So I turned on my Low Level Quest tracker and got to questing. As I slogged through dozens of quests I realized several truths right up front.

1. All the best quests in the game are hard as hell to find.
If you have ever played Alliance and done the Scythe of Elune quest line (both parts, one in Duskwood, the other in Ashenvale) you know what I mean. There are these utterly fascinating and wildly detailed quest lines coursing through the game, and yet, most start from some random item or odd place. As a game designer I am shocked they would hide their best work in such a way. To be fair, they have corrected this quite a bit in Wrath, but still.

2. Sometimes revenge is a dish best served at 80.
During my journey I traveled to Silverpine Forest. As I was killing spiders and bears, I saw out of the corner of my eye an Elite, Son of Argual. I started to move out of his path, without even thinking about it, then realized… I am level 80! This once fearsome creature may have been the bane of my existence at 18, but now… NOW is time for PAYBACK! I would be lying if I said I didn’t begin to think of zones that had particularly annoying patrolling mobs or groups with the thought of going there next to quest.

3. As you near the end of your quest for quests, you fall MADLY in LOVE with the “Go talk to that dude standing right over there. – Okay, here take this thingy to that guy right across the room for me, thanks.” Type of quests.
It is true, when leveling these quests are mildly annoying and even bothersome, as they seem like such a waste since you don’t get exp for them. But for the Loremaster wannbe, these quests are like diamonds, in truth not worth much, but so wonderful because of their rarity.

4. WoW Quest Designers were originally unorganized or needlessly shoddy.
Preface this statement with, and likely WILDLY overworked. WoW classic shipped with THOUSANDS of quests, thousands of items, a hundred or so zones, and dozens of dungeons. I am perfectly aware of the likelihood that they had dozens of designers working their fingers to the bone for this game. Also keeping a design team focused and on the same page is like herding cats in a rainstorm. However, when the ENTIRE Silverpine and Trisifal Glades areas are a part of Kalimdor despite being located in the Eastern Kingdoms… Really? Really? And so much so, that they simply classified quests as either Kalimdor or EK, so that you can’t have it broken down like the Outland and Northrend quests. On top of this there are at least a dozen non-dungeon, non-repeatable quests that don’t count for EITHER achievement.

At least with this one you can point to BC and Wrath where they improved. One hopes with Cataclysm this trend will continue.

5. Loremaster as an Achievement is WILDLY undervalued.
If you add up all the achievement points for getting Loremaster you get 50 total. 10 for EK, 10 for Kalimdor, 10 for Outlands, 10 for Northrend and 10 for the meta. For all the work, grind and sheer frustration for finding that last quest, this achievement should be one of the most rewarding in the game. That’s 50 points, just for the meta. 25 for each of the sections. Then we are approaching the level of detail and focus involved.

As of this point I have achieved Loremaster of Kalimdor, I am 2 quests away from Loremaster of EK, and I am about 30 quests away in Outland and about 100 away in Northrend. Here’s to Loremaster colors in the new year!