Paying to Play

I have odd views on paying for games. It probably spawns from the fact I am a game developer. I make a living creating these games and as such, I see the purchase and acquisition of games a bit differently than most. For example, I don’t buy used games unless the game is no longer availible new. Why? Because I would rather pay 5 dollars more and know my money goes to the developers of the game instead of the suits at Gamestop. I am also aware that games are not made to be art, challenging, for fans, or even for fun, but rather to make money. It is one of the soul crushing truths reinforced time and time again at the Guildhall. You are making a commercial product and its sales directly affect your future with the company.

I am very diligent about making my love and support known for a game with my wallet. I own at least 4 separate copies of Legend of Zelda Ocarina of Time. I own 2 copies of KotoR and Morrowind. I own no less than 4 copies of Bioshock. Why would I do this? Various reasons, many are on different consoles, or different versions of the same game. But more importantly, because I want sequels. I want similar gameplay to these games. I want publishers to know that I, as a gamer, am a fan of these games and am perfectly willing to put my money where my mouth is. So when a game comes out I want/like/love I buy it. Immeditialy, and occasionally a few copies to give away. I tell others to support game developers by buying the game.

But this truly only applies to standard games, console and pc, game where you buy the game and you are done. Now we are deeply into the world where Downloadable Content and Premium Content is easily added to games and they ask for additional purchases. In my opinion, DLC and Premium are both good things. Additions to games that I have already purchased and loved, a way of extending my gameplay. Now having said that, I do not expect to pay 1/6th of the cost of a game for 1/12th the content I got with the original game. Also as a developer I have been in meetings where we discuss DLC and people actually say something to the effect of “Let’s hold that really cool thing back and make it DLC.” I usually get into a shouting match with that person. Planning DLC into your game is a good thing. Planning additional levels, items, etc, for your game is good. Gimping your original release to sell DLC – should earn you a place in the special hell. Exclusives are annoying to my collectible side, and DLCcan be used quite effectively to make people like me feel better.

For MMOs a subscription model has become standard. Every 6 months I pony up my 78 dollars to Blizzard for both my accounts. I pay it because I feel the game is worth it. I am also aware that Blizzard as a development studio is *not* pocketing the 150million+ in subs every month, but rather that their publisher, Activision is. Most other MMOs will get my money for a month, maybe two, but after that, it is no longer worth it for me to pay by the month to keep playing. Some complain about the initial game cost (50 dollars) and then having to pay the $15 subscription on top. To be fair, you are paying for the 3-5 year development time, and recouping losses from people who will only play the first month. And you usually get the first month free, so really you are only paying $35 for the game, a bargain in this day and age.

Many people point to the Free-mium model as a great way to make money, and it is. I dislike this model because usually they charge you far *more* than a subscription for much less. And the game is inherently broken into chunks and you have to pay for each chunk or you are missing a large portion of the game. Plus the spoils go to whoever has the most money to throw at the game. Great for making money, but seemly at the cost of your soul.

The brouhaha began Wednesday when Blizzard offered, for the first time, a direct purchase of an in game item from the Blizzard Store, for real money. And suddenly the community began to scream from the top of their lungs. How dare Blizzard add micro transactions to a game we already pay a subscription for! How dare they make us pay for content twice! *grabs pitchfork* Or so they said. I was too busy typing in my credit card number. Then I was too busy /bowing to my newest mini-pet to watch him bow back. The next day I responded to this post on WoWHead with an affirmative Yes, I would buy pets from Blizzard, but only because they didn’t have a I already bought them option.

First, my point of view on Blizzard selling pets independent of the game -> I heartily approve of this instead of the alternatives. Non-combat pets do not add anything to actual gameplay and are just to follow the player around and look cute. All other non-combat pets are acquired through rep grinds, farming, purchase (easy), or the TCG loot cards. First off, I despise grinding reputation to begin with. Being forced to grind a reputation *just* for a pet is irritating. Farming, the repeated running of the same old thing waiting on the RNG to show you some love… well, I hate it even more than rep grinding. At least rep grinding has a hard cap. Mr. Pinchy, Disgusting Oozling, Whelplings, Firefly, and Phoenix, and many others besides, all take killing the same mobs, running the same instances over and over can over again, hoping they drop. Most give you nothing to make up for the time spent either. Some require dungeons you can’t solo. Would I rather farm Magister’s Terrace trying to get my Phoenix or just pay 10 bucks? WHERE DO I GIVE MY INFO?!? TCG cards are a “form” of paying someone else for a Mini-Pet instead of Blizzard. I pay Upper Deck how much to try and get a Hippogryph? And in the end I pay Joe Blow in Ohio 50 bucks for ONE of said mini-pet. The ones Blizzard sells I get on every single character across the account! Yes please.

Now, having said that, I really only feel this way because it is a mini-pet. Mounts, tabards, standard outfits with no stats, and flavor items, all are legit items for Blizzard to sell. They don’t change the game. You aren’t “progressing” any by having these items. If Blizzard tried to sell heirloom gear or tier gear, I would be right there on the third option of “This is the third sign of the apocalypse.” For people who argue and say “I already paid for content” I must point out, you did. And you got a ton of it. In the scheme of things you can get over 100 mini-pets *without* ever buying one. 100. You aren’t getting robbed on content. You have 100 other mini-pets to choose from, many who are cute and lovable just like these guys. Now if they released a dungeon and asked you to pay for it, yeah, I get that as a point of contention, that is gameplay. This is frivolous fluff!

I do think it is interesting that a third of the respondents said they *would* buy mini-pets from the store. If a third of the population of WoW buys said pets, I am sure we can expect this to become a big part of the game. I do get a third of the people saying they wouldn’t. I know people who hate mini-pets. They think they are a waste of space and polys on screen. I also think these are people who steal candy from babies.

Regardless, as always, I voted with my wallet. And thus I get to /bow to my Pandaren and watch my KT zot critters.

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