Free to Play Vs Subs

During my Game Design 1 class this week, I talked about WoW. As a part of this, one of the students asked a question:

“Yes, but how do you feel about the subscription fee?”

Then he made a comment that he just couldn’t get past the sub.

So here’s my answer, that I feel is very important for any person who considers subscription games.

  • This month I bought Gone Home for $20. I played it for 3 hours. It was great, and totally worth it.
  • I got into the Hearthstone Beta, and bought $50 worth of cards. I have played it probably about 30 hours. Totally worth it.
  • I bought Dishonored for $60, played it for about 10 hours, and it was totally worth it.
  • When I go to the movies, I pay $10-12 for a 2 hour experience. Totally worth it.

So the question becomes, what is the value of WoW at $15/month?

Well first off, I only pay $13/month. I pay in 6 month blocks. So it takes about 2 and 1/2 games to equal the amount of money I spend playing WoW.

Let’s see… I got Dishonored, got 10 hours worth of play. XCOM, 36 hours. Borderlands 2, 4 hours. So all told about 50 hours worth of play for more money than I spend on WoW in a year.

I play WoW, on average, 3 hours a day. (From 7:15 ish to about 10:30-11 most nights.) That means in 17 days, I have already played more WoW than I would THREE other games I bought at $60 each.

The only single player game in recent memory that even comes close to WoW is Skyrim. I have about 240+ hours. Totally worth it.

But even so, these games can’t compare to WoW because I play WoW with friends. I enjoy hanging out with them. Killing Internet Dragons with them. Griping about quests and LFRs.

I am not saying that one type of game should be played over the other. I loved Dishonored, XCOM, and Skyrim. I want to replay all 3. But at a purely cost vs time played, WoW wins, hands down, regardless of the subscription.

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